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Culipechi said:
Wright said:

 

I don't really agree. Games like S.T.A.L.K.E.R., Condemned or The Evil Within build up a very strong horror immersion without restricting or limiting the player's control in any way or shape. Those three games are pretty damn great, also.

I was scared in resident evil 2 because of 3 things:

-the camera. 

- the clumsy controls.

- the fact that if i died i had to do a lot of things again. Now if you die you respawn at the last door. 

That's not real fear though and not what a true horror game is about.  In a real horror game, you would feel fear and anxiety about what is happening on screen, not fear of the frustration that comes from poor game design...