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Magnus said:
Alby_da_Wolf said:

Ninty was both genial and shoertsighted with Wii, it should have launched it with the higher precision and full 3-axes Wiimote Plus, that having actually been launched later enjoyed scarce support as 3rd parties didn't want to lose tens million potential buyers of their games, but had it been standard equipment since the start, it would have brought three benefits, attracting more hardcore games and gamers of a new kind, hardcore motion games with more realistic (and less forgiving) simulation and immersion, delaying the moment existing users got tired of the system and thanks to all this extend the life and increase lifetime sales of Wii. Fully using Wiimote Plus selling potential could have probably given Wii additional sales greater than Wii U lifetime ones, and without the need to develop another interim console. Ninty could have directly developed NX totally skipping Wii U, and what's better, leaving 7th gen still being strong, with a winning image, without the Wii brand name getting tainted and tarnished by falling before its competitors after having so easily overwhelmed them for years.

Nintendo said that the technology for the Wii MotionPlus just wasn't ready in 2006. They should have definitely have launched the Wii U with the Wiimote Plus instead of the gamepad, though. I have no idea why they thought the gamepad would be a hit.

What Ninty said is a half truth (or a half lie, if you prefer    ) : The exact model of 3-axes gyro used in the WiiMote Plus wasn't available, but there were other models already available. About the gamepad, a less bulky controller with a smaller display could have been more appreciated, and it would surely have been a lot less expensive.

bdbdbd said:

[...]

No, that's not what it should have done. The point of the Wii remote is simplicity, and motion plus controls take away lots of the simplicity.

Instead of motion plus as a Wii peripheral, however, Nintendo should have released Wii U with the controller. It would've been a console with better controls and better graphics. This is in retrospect - when MP peripheral was released/announced, the competitors were expected to make a similar controller, so Nintendo made it to "get there first".

I don't agree about your first point: a Wiimote Plus can also be used as a plain Wiimote (and it actually was almost always, even when it could have been a nice plus to use the Plus, due to publishers preferring to cater for the whole user base), so you get both potential user bases, but the opposite isn't possible.
Anyhow, even not launching it with Wii U, I think that giving it with Wii U too would have been a good idea.



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