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Farsala said:
DonFerrari said:

I would need the source for those budget claims (but I can see a game with license payment for 1k models and several RW locations could become quite high), and GT on PS3 vs UC sales numbers are quite close (with both having their budgets of one game helping the next become cheaper).

http://www.eurogamer.net/articles/uncharted-sequel-costing-usd-20-million

Uncharted 1: $20m

Uncharted 2:  $20m

http://www.cinemablend.com/games/GTA-5-Cost-265-Million-Develop-Market-58922.html

Uncharted 3: $25m

It's ~21m for Uncharted 1-3 vs ~11m for GT5.

GT5 budget was paid by the sales of GT5P, and seeing it use the same assets for GT5P, 5 and 6... it isn't much over the budget of 5.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."