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My least liked "Souls" game, and yet one of the most engaging and entertaining games I played the previous generation; I'm not sure if that makes much sense, but it is how it is. I think that in terms of simply having pure, unadulterated fun, I enjoyed this game more than Dark Souls 3, even if the later is a much better developed game.

The "Dark Souls 2 trying to be Dark Souls 1" complain is definitively legit. Sometimes it just felt like lazy copy/pasting from the devs rather than a great rendition while at the same time being a fresh sequel. Also, bosses for the most part were much easier than Dark Souls 1. And things like Bonfire Ascetic definitively break several aspects in the normal structure of the game, instead of just plain normal NG+.

And there were just some secrets that made zero sense at all, both gameplay and lore-wise. The cracked eye orb was just copying what DS1 did with it on the original game, but here serves no purpose save for piting your against an NPC - which honestly you can do it without the cracked eye in the first place -.

 

Majula rocks, though. I definitively agree with that sentiment.

Am I the only one who got some weird The Legend of Zelda vibes in certain points of this game?