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Farsala said:
DonFerrari said:

PD have 100 people team... and on 7 years gen selling 26M games I would say I'm pretty sure they are very well lucrative... The other studios were probably pushing less than 7M in the same time frame and I doubt it was with 25 people studio.

Besides all that, GT is a hallmark of Playstation while the other studios wasn't (and they kept the IDs in case they wanted to launch it in the future and the good talents were moved around, and some were unfortunatelly lost)

GT5 cost $60m alone, while the entire Uncharted series on PS3 (1-3) cost about the same. And Uncharted 1-3 definitely beats GT5 :P. PD do fine, but they can do better.

I would need the source for those budget claims (but I can see a game with license payment for 1k models and several RW locations could become quite high), and GT on PS3 vs UC sales numbers are quite close (with both having their budgets of one game helping the next become cheaper).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."