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Mazzy said:
Primethius said:

Okay, I assumed that little Prime tag beside it along with the 20% off for Prime members meant that that was a Prime only price (I'm a Prime members). My apologies.

 

You have still failed to address the rest of my points however. It seems your only interested in conjecture rather then hard data.

 

UC4 sold 192k in the UK in one week. That is higher then almost any PS4 title this generation with a few exceptions (CoD, Fallout 4). I'm not really interested in arguing with someone over abstracts who won't actually define numerically his bar for success.

 

Make the connections for me. Tell me why exactly 192k, one of the highest and probably top 5 single platform debut this generation fails to meet Sonys expectations (err.. yours actually).

 

The title also sold about 80k in Spain in one week. Double that of UC3 and that number (without digital) is only bested by GT5. With digital, chances are that the title is the best performing Sony title in Spain of all time.

 

So, why exactly aren't these expectations being met?

Conjecture? Saying that a game with the largest ever PlayStation marketing campagin changes the context in which the game is a success is conjecture? Is it also conjecture when people said QB was a massive flop due to it being a prominent AAA exclusive with hours of FMV cutscenes? Do I need the budget down to the penny before we can say it was a flop? Do you not understand that context changes with the budget, marketing, and prominency of a game?

I can already name five better performing games this gen: GTAV, Battlefront, Watch_Dogs, Arkham Knight, FIFA, CoD AW, CoD BO3, Destiny, The Division, Fallout 4. And those are just PS4 sales.

And don't ask me, ask Sony why they haven't released any PR and why they overshipped to Amazon. I would say wait for US sales, but I know people say it's a success even if it just sells 1m.

Aura7541 said:

Is it just me or are Mazzy's comments giving off that SalesGAF junior alt vibe?

Been a member for over two years. And moving  the baseless accusations from VGC alt to GAF alt. LOL

Your conclusions are conjecture. Yea, this is Sony's biggest marketing push. Everyone can acknowledge that as it's official information. But you aren't linking that with anything meaningful to form your conclusions.

With that, lets look at some of the numbers and what your argument amounts to.

UK First Week

Uncharted 4: 192k

You said Watch_Dogs had a higher debut. It did not. WD debuted to 388k. It did 190k on PS4, 105k on XB1 and the rest on PS3 and 360. Close numbers but no where near the numbers needed to make the UC4 debut look bad.

You said Arkham Knight had a higher debut. AK knight debuted to >220k sales with 67% on PS4. That's 147.4k for the PS4 version.  That's not really close to UC4 numbers.

You said Destiny had a higher debut. It also did not. Destiny sold 400k first week. Only 184k of those were the PS4 version.

You said Battlefront had a higher debut. It debuted to 325k sales. PS4 was 59%, so 191.75k. Pretty much tied with UC4 numbers.

You said Divison had a higher debut. It debuted to 277k. We do not have a ratio for the console split. It would have to be roughly 70% split in favor of the PS4 version to have a higher debut then UC4.

The other titles you listed had higher debut. Look at that list. GTA V, FIFA, CoD and F4. What you are failing to do is draw a logical conclusion between Sony's giant marketing for the title, there radio silence on sales and why that leads to the title having underperformed because it didn't outsell some of the biggest multiplatform IPs of all time. So, thanks for proving my point. UC4 has one of the highest debuts for the PS4 platform. And everything you've stated does its best to ignore the actual numbers in favor of your narrative.

That's why all your conclusions are conjecture. You haven't actually supported your argument at all. Just a bunch of gut feelings and what have you based on radio silence, which could be a result of a variety of things, not just the reasoning you infer from it.