Wright said:
The problem here is that you're getting very defensive with Bloodborne and can't see its flaws, whereas I'm using it as an example of why the case you propose in your OP wouldn't be desirable. The main content of Bloodborne is the shortest. It doesn't matter if the side content makes it up; at the end of the day, From Software could have had a lenghtier game. They couldn't because of time restrains. The technical problems of Bloodborne when it released were bad. It doesn't matter if they later fixed them or if you don't mind waiting more because you love From Software. They had them because of time restrains. Bloodborne could have had a nice Chalice Dungeon system in execution. Instead, you're forced through a system level that it's definitively not on part with the main course, it repeats itself way too often, it doesn't scale to the player's level and even the root option doesn't change the structure of the dungeon itself, just swappes rooms from certain places and puts them in others. Again, something that could have been avoided had From had more time. People like you are just content with some mediocre offer instead of asking for more, like you are shy of saying "Damn From, get your shit together". The fact that you think the series could be annualized without a huge casualty on the way is telling. Dark Souls 3 suffers from the same fate Bloodborne did. It's longer, but it lacks side-content because of time restrains. It's even worse as they will sell it as DLC. And there's just certain issues with its mechanics, like the Poise which is broken. |
- yes it does matter, if the side content exceeds the main content. Content is still content.
- the technical issues werent that bad like you make it up to be. You didnt even played and beat the game when there was no patch at all so why are you complaining?
- Bloodborne has a good chalice dungeon system, and no the rooms arent just swapped in the route chalice dungeons. Maybe some of the rooms are used as blue prints but every room can contain different enemies, items and objects in it, and there are a lot of completley different rooms not used in the normal chalice dungeons etc. The Chalice dungeons could have been improved in the newer games, but now they arent even included in Dark Souls 3 because people complained way too unconstructive. I rather have the chalice dungeons than not having them at all, and they clearly removed them and didnt increase the main campaign in DS3 the numbers show.
With all this being said, Bloodbornes Chalice Dungeons are light years ahead in Design and Quality to Diablo 3s maps or any game generating its own maps
- DS3 isnt longer than Bloodborne







