At the risk of inviting a wave of incredulity and anger upon myself, I'd actually argue Uncharted has two sub-par outings: Drake's Deception and Golden Abyss.
Drake's Deception is a gorgeous game, but the shooting and moving mechanics are awkward, melee combat is clumsy, the final boss battle is a joke, the story seems recycled, and there are far too many sections where we as players are asked simply to press forward while some scripted segment unfolds - walking through the desert being the most egregious example. Drake's Fortune is excellent and Among Thieves is outstanding, but, to me, Drake's Deception was a misstep, narratively and mechanically. It feels like Naughty Dog focused on the negative parts of Uncharted - scripted platforming, cinematic pretensions - and moved away from the positive parts - improvisational gunplay, smooth and seamless moving and shooting mechanics.
As far as Golden Abyss goes, it's a modest game that's sunk by a weird and unnatural reliance on touchscreen controls - especially during the final boss fight.










