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Tekken, a glitch with Tekken 4 where they added walls (but still a great game) until 5 where they got it near perfect and Tag 2 was a bouncing juggling mess but otherwise, left punch, right punch, left kick, right kick plus movement in a 3d environment for the last 2 decades have produced a formula that works amazingly and they have adapted it well for the industry.

But then Harada has pretty much over seen it since #1.

I'd say WipeOut as well but don't think we'll see another entry.



Hmm, pie.