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KLXVER said:
Normchacho said:

This is another place where this kind of conversation often falls apart. A game that focuses on things other than moment to moment gameplay can still be a joy to play. Saying otherwise is like saying that watching big summer action movies is better than watching dramas because action movies are more fun. Both experiences are a joy to the person consuming that entertainment, they just reach that goal using different methods. One way isn't inherently better than another. They're just different experiences.

No, I watch movies and play video games for different reasons. I need great gameplay to keep playing a game. I need an interesting story/premise to keep watching a movie.

Let me explain why that line of thinking doesn't make any sense. Lets jump back to our movie example.

No, I watch movies and read books for different reasons. I need a great spectacle to keep watching a movie. I need an interesting story/premise to keep reading a book.

That kind of thinking is reductive. Taking a form of media in only it's most basic sense. Movies tell stories in a different way that do books. A game tells a story in a different way than a movie does.

If you only judge games by what they were 30 years ago, they won't ever grow.

Also, keep in mind that this doesn't just extend to Uncharted 4, or even stories. This is about any game that strays from the traditional idea of what a game is.



Bet with Adamblaziken:

I bet that on launch the Nintendo Switch will have no built in in-game voice chat. He bets that it will. The winner gets six months of avatar control over the other user.