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Gaming - DOOM (2016) - View Post

foodfather said:
Mike_L said:

I agree. That's my only "major" gripe as well.

Fortunately, it's completely optional.

On paper the mechanic does feel out of place, but its so well executed that I find myself using it all the time. it never gets old to be honest. 

I haven't played the final game (campaign) yet but the kill animation did annoy me a couple of times in the mp beta.

Sounds good though that it's well executed in the campaign. Maybe it'll grow on me when I get the game.