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Ruler said:

not for Bloodborne, its the most polished and complete game this gen with most content. DS3 still has more content than any other AAA game this year

 

No. Bloodborne is a quality game, but it is the living proof of a problematic annual Soul game like you propose in your OP:

· It's by far the shortest Soul-esque game, which could have been avoided had they had more time to develop things.

· There were some terrible balance issues with certain weapons on the vanilla version.

· Insight, while a cool concept, is entirely underdeveloped and at the end is just a glorified way to purchase certain items. That or making things more dificult if you like to wander around with 99 insight.

· Game-breaking bugs, like the Lunarium Key.

· Let's just not name the terrible optimization that had to be patched later, like waiting two minutes everytime you died for the game to load. Seriously, just terrible.

 

All things that could have been avoided had From more time to properly develop Bloodborne. Annualizing the series would only make these problem more common while adding more problems on top of that.

 

Dark Souls 3 has similar issues:

· Not as short as Bloodborne, but it's the shortest Soul game to date.

· Hardly any worthwhile side content to be found (And no, a glorified re-skin of a place you've already been in doesn't count as worthwhile side-content). Almost everything you visit and do in DS3 is mandatory.

· Some stats are completely broken and there's no attempt at fixing them, like Poise.

· Considering certain areas, I can't honestly believe things like the Iron Ring are missing. They either forgot about it or chopped it out to sell things as DLC, which is the easy way out when you have little time to develop things.

· Unfinished areas and textures.