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Sky Render said:
Heh. I guess I can't argue that one from the viewpoint of a game developer, fkusumot. Indeed, to a great deal of developers, Nintendo HAS raised the bar too high, just like they did back when they set the precedent with the NES to games which had high production values instead of high intellectual values. PC developers hated the NES because their deep and complex games with poor graphics didn't sell at all, while these "arcade games" like Mega Man were ripping up the charts in their "brainless move-forward-and-shoot mentality".

Yes, it's interesting. I think Nintendo has historically been very good at establishing genres that they get to then define and profit from. When they're at their best they come up with games with good game-play mechanics and then create hardware that makes it possible. When Nintendo gets it right they make games that can only have the definitive version on their hardware and then everyone copies it.

As Sulla so kindly researched and pointed out, it's the norm for 1st party software to excel.