| curl-6 said: For me, it's Elizabeth from Bioshock Infinite.
From her cool powers, to her endearing and likeable personality, to the way she's actually helpful rather than a hindrance during gameplay, to the incredible animation, AI, and voice acting that bring her to life, I have never cared about a video game character the way I did with Elizabeth. |
Same! Not only is she endearing and actually helpful without being a burden, she also is a true rounded and developing character. Which isn't overly common in games. Oh a lot of games will *tell* you a character developed - like how Xenoblade Chronicles likes to insist that everyone in the cast has grown and changed despite several (most notably Ryne) haven't changed a bit - but Elizabeth really, noticeably changes over time in a way that feels like a natural develoemt based on her circumstances and background.








