crissindahouse said: Would make sense, in my opinion racing games are some of the games which get the most out of VR since it really changes how you perceive the track with all the corners, braking points and so on... racing fans are also those who you can convince to spend more money (for VR) since many already spend a lot for racing wheels and the likes. It might not be a big thing for the normal racing game player but for those who take it really serious, VR can change it a lot if implemented right. |
We really are suckers for things to improve the game =] and VR in racing may indead be great and feel very natural while racing.
twintail said:
it was rated by ESRB a couple weeks ago so... |
What a great news.
Brun2003 said: This would be awesome, I can't wait to trade in my xbox one and get a VR with a killer first game! |
Hope you have a blast changing over. And wellcome to the dark side.
Ganoncrotch said: Remember what happened the last time there was going to be a racing game launched with Hardware! Still though, Gran Turismo has a perfectly functional foundation to pull a VR game out with, would be a great way to sell PSVR if you can really experience the thrill of doing laps on the nurburgring in the driving seat. |
That will certainly be thrilling.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."