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fatslob-:O said:
Pemalite said:



Although, the need for Tri-Crossfire to remove micro stutter is no longer needed thanks to Driver Improvements, took AMD over a decade and it was thanks to nVidia and an Enthusiast website to point it out.

It's too bad Nvidia will be removing 3/4-way SLI support on their upcoming GPUs ... 

I wonder if you can bypass that with DX12 multiadapter API or is that supposed to be handled in the drivers ? 

Really? Wow. That is going to seriously impact power user/enthusiast/professional rigs, AMD may be the only solution for those markets. (First time I have heard of this! But I typically focus on AMD/Intel anyway.)

And good point, but I don't think Vulkan/OpenGL has anything similar to that Direct X 12 feature though? All well and good for Direct X 12 to support it.

JEMC said:
fatslob-:O said:

It's too bad Nvidia will be removing 3/4-way SLI support on their upcoming GPUs ... 

I wonder if you can bypass that with DX12 multiadapter API or is that supposed to be handled in the drivers ? 

It's quite a surprising move, right? It makes me think that tweaking the drivers to work with more than 2 cards was too much work for so little users (even if most of them have their high end cards).


Possibly. I know that nVidia never had great scaling past 3 cards anyway, AMD's performance on 3 cards was pretty acceptable, but the main benefit was the elimination of Micro Stutter.

nVidia and AMD should open up control of GPU profiles, so that the community can build them, it would likely be faster and remove any development burden then.

SamLeheny said:
sigh... I'm still running a 660ti.
Go on. Laugh at me. I deserve it.

Doesn't really matter if it does everything you want.



--::{PC Gaming Master Race}::--