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BraLoD said:
DonFerrari said:

That would be the noblest thing to do.

Agree with you on almost everything. But you can't just set them totally free and unchecked. They need direction and limitations planned by people that understand that (budgeting and project management) and feedback from consumer (marketing and whatnot), so yes they need a lot of freedom, but they also need good direction (that of course can't be obnoxious or suffocating).

The dev may say they are doing AAA or you may agree with it. It won't make it go there. Final Fantasy and Zelda are on the very few AAA JRPG (that aren't even totally JRPG nowadays) on the market, most would hover between A (that needs couple 100k or even less to profit) or AA (would say is perhaps Persona case).

You are the one pushing personal ranges not the other side.

Well... that didn't make me very interested, sorry dragons are good, but just the word don't make me crazy)

Dragoons, it has dragons as well, but I said dragoons

I saw and assumed it was a typo. I don't know who he is.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."