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Veknoid_Outcast said:
iron_megalith said:

Jesus Christ. Uncharted 4 is so Last of Us in terms of it's camera placement and movement. Melee is so fun now compared to old Uncharted series. The impact that they did with the last of us coupled with a very fluid mechanic. God dammit. Uncharted 3 had the worst implementation of melee though so I'm glad they picked it up.

Now I'm crying that game didn't make it to this gen instead.

Aside from that. Best Fan Service EVER. And I mean that in a really good way.

That's great to hear. The Last of Us worked so well while Uncharted 3 was so clumsy - especially with melee. I hope we can look back and call Uncharted 3 Naughty Dog's mulligan.

Uncharted 3 had a good concept if it weren't for the functions overlapping each other. Many times I would be pissed when I'm near enemies and I would want to just get out of their way and roll out. Instead I get stuck in front of them since the actions recognize at as a grab. I get shoved into a loop of no escape since at times enemies would just push you out instantly. If it were ironed out a little more would've had a fairly interesting melee system. Last of Us' use of animations and impact was just beautiful. Now they implement those perfectly here while maintaining the Uncharted-esque nature.

I'm really eager to see how ND uses these in their next game.