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eva01beserk said:
sc94597 said:

I would say that. On a GPU-bound game like The Witcher 3, the performance is equivalent between a 750ti and a PS4. On CPU-relevant games the performance is in favor of PC.

First parties have been mostly irrelevant since the 7th generation started.

What are you comparing relevancy with? just gpu and putting in any cpu? any ram? ssd or hdd? I dont want to bring price again into this, but price is the only way to really compare 2 things cuz everything else is not quantifiable in the same way for consoles and pc. 

And people who say ecclusives dont matter are only kidding themselfs. It might not push hardwar as much as before, but exclusives do matter, mainly to push the consoles to their limits. Otherwie third party devs will coast on the same year one games the rest of the gen.

The original post which you quoted was talking about what GPU the next generation consoles would use. You said, it is okay if they only use Maxwell because consoles can get more out of the GPU than a PC due to optimization. Price doesn't matter in this discussion, because we already chose a particular GPU with particular theoretical limits, and I was disputing you argument that consoles can reach the same theoretical limits better than PC's. Both the PS4's pitcairn and the 750 Ti have similar specifications, and using your logic the PS4 should outperform the PC. That was not true. I chose  GPU-bound game (the Witcher 3) so that we could select for external factors like ram and cpu speed affecting performance. Price is not relevant because the price argument is that for a console the same performance is cheaper. We were purely talking about whether or not consoles can get more out of the same theoretical performance.