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Wyrdness said:

It is irrelevant because if NSMBU was the system seller you and Zorg claim it is by using it's sales numbers the U wouldn't have dropped off as hard plain and simple. 3DW being a 3D Mario is more appealing to to commit to buying a new platform for that's why some of those outside early adopters would have commited to buying the platform as 2D platformers straight up are not platform sellers they're userbase sellers.

Sales maybe the only data we have but data can still be ananlyzed with other data, Zorg was kind enough to provide Fiscal data, in the launch window where the early adopters made their purchases in F1 from late November to March we had 3.45m sold, following the launch window in F2 Zorg mentioned it's the worst performing year and tried to blame 3DW right? Wrong F2 is March to March and the game that was the flagship in this period was NSMBU with nothing else and to top it off the main bulk of the sales came in the period of WWHD, 3DW and Wii Party's release. I also don't claim baseline changes are credit to one game I individually highlight the inffluence certain games releases had on the baseline hence why my point is NSMBU is not a system seller like other games in the library.

I've explained to you already the early sales were early adopters if you don't understand this than that's not a rebuttal of any sort against my stance nor is it my problem, the Fiscal data highlighting NSMBU by itself had little pulling power outside of early adopters. To answer your question if a platform has 30m users and a game releases and sells 10m but the platform sells 0 units that week it's not a system seller it's a decoration title or userbase seller, if the following month another game is released and sells 2m but200k units of hardware are moved it's a system seller and had more impact.

 

Your claims are mainly just taking advantage of the lack of Wii U sales prior to NSMBU, so we can't 100% know if NSMBU is why Wii U didn't sell even worse, but it's pretty obvious it is, and it can't increase the baseline because there's no baseline to increase. If 3D Mario was significantly more appealing then it'd sell more like MK8 did, simple as that.

I'm sorry but the launch hype thing is so silly. You're implying people bought the Wii U purely because of hype (that games like NSMBU apparently aren't a factor in) and only bought games afterward as an afterthought like "oh yeah, this thing is useless without games huh." Even if that were true, they bought NSMBU specifically instead of other games. Also launch hype doesn't extend past January, so you still need to explain the 1.5 million Wii Us and 1 million NSMBUs. Btw you didn't acknowledge NSMB2, explain that too.

What game has ever sold a million+ week one with zero effect on hardware? Your example just isn't realistic.