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Einsam_Delphin said:

 

I find it extremely hard to believe the Wii U woulda sold the same from launch without NSMBU. The Wii U dropped off because of no gamez, so it definitely woulda done worse launching with no major game. Naturally sales are gonna go up once it finally got notable new ones. People don't buy a console solely for one game, you need a vast library. No one game by itself can hold up a console on it's own no matter how big it is. That's why simply swapping the order of release between SM3DW and NSMBU would make no difference, because that solves zero of the Wii U's problems, lack of games just being one of them. To say a baseline increase after any game release is purely to that game's credit alone is untrue, the other games still exist and are still being sold so they contribute aswell, as again it's games that sell consoles, not a game. As for the decoration thing, that's really just your opinion, no real way to prove why people bought it. As I pointed out NSMBU got half it's sales while it was basically the only noteworthy game on the system. Even now there are more Wii U owners with NSMBU without SM3DW than Wii U owners with SM3DW without NSMBU. Logic simply dictates that it's just as much of a system seller.

That's your view but one I'll never agree with plus you're trying to fill gaps in your argument by bringing in irrelevant arguments like solving all the U's problems which is not even the argument it's whenther NSMBU is really a system seller and I say flat out no it's tried twice on two different platforms and failed to shift either of them. Note how I highlighted the baseline change on an individual basis to show their impact, this makes your response about a combination of games irrelevant as I've highlighted them individually.

Wii U would have sold the same with out NSMBU because all those early sales were as I said early adopters and avid fans, these are the consumers that were always going to buy the platform straight up that's why the was a huge drop off as no consumers outside this group were going to commit yet which is why no new games hurt the system. I agree with him when he implies 3DW would have encouraged some people outside of the avid and early adopters group to commit, NSMB series has shown twice it can only ride the tide and not create it, its sales fooled everyone into thinking it's a system seller, I'll come out and say it you could have released NSMBU after the launch window you would have seen little to no change in hardware sales, in fact they semi did with NSLU which was stand alone as well and had no impact. You see those numbers as a system seller which is understandable Nintendo made the same mistake me personally and some others as well who have said the same see them as a game that's a different kind of animal that sells to who is already there rather than bringing new people in, having higher sales doesn't back your view as it just says NSMB is easier to get into for more people.

It's like my analogy most places sell a lot of chips with their food but the chips aren't the reason people go there hell they probably sell more chips than the individual bits of their meals, NSMB series is like this for its platforms.