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CGI-Quality said:
JEMC said:

I don't think DX12 has anything to do with how it looks.

The game looks great, no one can deny it, but the recommended specs to play at 1080p@60fps asks for a GTX 970 or a R9 290X, which are quite a lot more powerful than an XboxOne.

DX12 plays a role in the CPU pipeline, which directly links to the game's usage of specific visual elements (as per the info prior to the game's launch). Besides, it's actually built on that API, so it's an appropriate expression.

As for why the specs are so much more powerful than the X1, I can only assume it's because it looks a good few steps ahead of that version.

I know that DX12 is a low level API that so far only allows games to make a better use of CPUs, like Mantle did before it. But again, their recommended specs ask for a i7-3820@3.6GHz, and that's a hell of a CPU that shouldn't need DX12 to run this game.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.