Swordmasterman said:
Without Money it cannot evolve, even if is a good game, The Elder Scrolls, The Witcher, Far Cry, got bigger when launched for Consoles, because the Budget was much bigger, The Witcher 3's Developer stated that the game would not be possible (With this, he means in the Size that the game is today) without the Budget that was avaliable because of the Consoles. |
Crysis 2 and 3 sold worst than Crysis 1 which was a PC exclusive (Which hit 3+ million copies sold). - Eventually they ported Crysis 1 over to the Crysis 2 engine, but the series never managed to get the same sales as the first game on PC.
There are also games which are simply impossible on console for one reason or another and thus dominate sales on PC. (I am looking at you RTS, hack and slash, MMO, MOBA and more.)
And let's not forget that without the PC, the original Xbox, Playstation 3, Xbox 360, Xbox One, Playstation 4, Wii U would have been impossible from a hardware perspective, it's PC gamers that fund the bulk of R&D that goes into hardware development every year, the same cannot be said in reverse.
PC games also tend to have longer legs, games often go on discount and hit the top of the sales chart sometimes even a decade after their release, on console they tend to fall into obscurity, this the Witcher 3 may have sold better on console initially, but what about in another 10 years time when it's still selling on PC?
The PC has more gamers and more coin floating around, it's a bigger platform than any other singular platform with the exception of mobile, Blizzard and Valve have proven how successfull games can be one after the other when they play to the PC's strengths.

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