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Azuren said:
but two hit kills from standard mobs feel like Koei is just artificially increasing the difficulty where, honestly, it isn't necessary (enemy AI is tight and dangerous, plus the penalty for running out of ki/stamina is brutal). Doing 25% less damage wouldn't compromise anything, while allowing at least one more mistake before death.

You only die from 2 hit in the very beginning when you have your (poor) beginning set. Once you got others parts of armor, you can get more hit. I could take 7/9 hit before dying with a set near the limit of what i could get (98%).

Ofc, your dash are not good like if you have 60%, but it's a choice to do.