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This is way better than how they handled Last of Us MP, which was ruined by pay to win premium weapons that were ridiculous good.

But these microtransaction systems are designed to entice people to fork over money, so we'll see just how quickly you can unlock the stuff with in-game currency compared to how easy it is to just buy it. Everyone having access to the same stuff doesn't erase the pay to win factor if it takes forever to unlock things.

Seems like every single MP game now is embracing that random loot stuff. But it also seems more and more are embracing that free maps stuff too, so in the end it's a good thing for gamers.