By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zero129 said:
sc94597 said:

That is probably because Nintendo games in particular tend to have the framerate determine gamespeed. So it isn't that you have fewer frames to refresh which causes stuttering, but the actual game-speed depends on the framerate. 

I never thought of this. It would explain whats happining. Man i just wish the emu would use more of my CPU and GPU. It never uses more then 20-25%cpu. But i do think it will be due a big speed up soon enough.

It'll probably come all at once. They already seemed to have gotten the hard part down, and computers today are definitely capable enough (unlike in the beginning of GC,Wii, PS2 emulation.) 

One of the things I hate about playing 3DS games is that there is so much aliasing. I'd love to play the games at 1080p. Heck, I'd even buy a 3D monitor if they were able to emulate the 3DS' code to work with steoreoscopic 3D (although I already have a 3D TV that works.) 

I've tried a few games on Dolphin in 3D, and it looks pretty awesome (and they weren't even designed for it.) The Last Story and Windwaker were especially nice.