| RolStoppable said: Well, that was a good post. So what's left to discuss? |
I figured that the main point of contention with my post would be the suggested re-allocation of the current HD console-oriented talent toward different ends - I hadn't thought very deeply into that one, and was operating on the assumptions that HD-oriented talent could be easily redirected toward non-HD development, and that the development of HD assets simply required more artists.
Super World Cup Fighter II: Championship 2010 Edition








