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Aerys said:
Lafiel said:

unlock the skills then while holding L1 for block press triangle or square at the right moment

Or better , just block at the good time and it will put the ennemy stamina in the red and stop his attack leaving you the opportunity to counter attack.

with the parry you are behind the enemy and deal extra dmg - btw timing a square hit right in the parry will make it include a slash to the back after which you can follow up with multiple square hits and regain the Ki afterwards with R1 to finish the probably now Ki-less (if not dead) enemy with a triangle grapple

and the just-in-time L1 block seems more risky to me, because usually I'm a bit late with parries if I miss which results in me blocking the enemy's first strike anyway and parrying his second strike if he does an immidiate follow up

Volterra_90 said:
The question is if the difficulty is fair. I don't think Dark Souls are that hard if you're prepared and you're careful. Based on what I've seen of Ni-Oh, it seems totally unfair sometimes.

 I disagree with that. DeS/DaS certainly have lower expectations, you just need good patience and that usually is enough to beat those games, while in Ni-Oh just blocking/evading and occasionally slashing won't get you all that far, the game expects you learn the intricacies of it's fighting system.