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binary solo said:

Compared to the original game. Why? Not because of the gameplay, the gameplay is solid, if more of the same, which makes it not the best Ratchet and Clank game, but still a good in that department. Not because of the graphics obviously, the graphics are sweet. It's because of the story. This is the game of the movie of the game. But the original game has a better story and takes Ratchet on a much better emotional journey. In the original game Qwark is an actual bad guy, not just a weak character who regrets his turn to evil 5 minutes after being snapped by Ratchet. But worse is the complete lack of real reaction by Ratchet to having his great hero turn out to be weak willed and easily turned to becoming a baddie. In the original Rathcet really gets disillusioned and spends almost half the game being pissed off at the world and not really invested in the main mission. He's going through the motions and is just angry all the time and being dragged through the story by Clank's insistence on conbtinuing on the right course. In this reboot Ratchet spends about 1 minute being a bit bummed out, and then when called back into actions he's back to normal. Why is it that the movie ends up giving Ratchet less emotional range than the original game? And also shying away from Qwark being an actual bad guy and now merely a dupe.

I get they wanted to reimagine the story, and that's fine, but they reimagined it worse instead of better. And of course the movie will suffer as a result. Though perhaps the movie will spend more time with Ratchet in a negative funk about Qwark's betrayal; one can hope.

"Play the game, based on the movie, based on the game!"

..and because like it or not, the movie and game are targeting children.