Intrinsic said:
Why should it? That's like saying, you buy a 1080p James bond movie. Then UHD Blu-ray players get released 6 months later. And MGM tells you gey those of you that bought the 1080p Blu-ray gets a UHD Blu-ray copy of the movie for free too. But you can only use it on a UHD Blu-ray player tho. Then everyone that got the 1080p movie gets upset. Makes no sense. The update to uncharted in your example is free to everyone. However, the console you have is at its limit. The best way that console can run that game is at 1080p@30fps. The 1080p@60fps isn't some locked out on disc dlc feature that they are keeping away from you just cause they want you to pay more. No. You have it. but to use it. you need to have a more powerful box. Don't understand why this is a problem. Ok. let me understand something. You are OK playing a game at 1080p@30fps. As long as it's not possible to play the exact same game @60fps on a box more powerful than yours? |
If "the box more powerful than mine" is an Xbox One, or a PC, or even a PS5 then no, I wouldn't have a problem with that because those are different devices entirely. If the more powerful box is a mid-generation speed bump hardware change to the console I already invested in, then yeah, I've got a problem with that.
Sony is fracturing the PS4 user base with this move, plain and simple. The old PS4 owners (henceforth known as 40million beta testers) are now at a disadvantage to to late and or repeat adopters who buy the new "better" version.
Hypothetically, any multi-player game on PS4 will now give PS4+ players an advantage because they will have framerate and performance improvements that the PS4 beta testers won't have.







