Cobretti2 said:
you mean finally catching o to what PC gamers been doing for years. |
I was a PC gamer since the beguinning. Now Im playing most of the time with PS4. I realiced that consoles has their advantages and PC has some too. Laying on the bed, the console is the way to go. Easier, faster and on the point.
But, Console always will be behind PC from now on. No console can compete with a 30 pound 2000 USS high end PC. It requires far more power requirements than any console can have. And the graphic cards cost more than whichever console you can have. So its obvious that PC will run at faster fps or more resolution. Does that mean that is better in every category? easier, more portable or easier to program?. No.
Devs have to keep compatibility with tons of different hardware. On The PS4 they will have to work for 2 devices PS4 and PS4 Neo. Its like working with IOS for a couple of Iphones or working for many Android devices. Consoles will still be consoles and PC will still be PCs.
PCs will have more graphical punch and fps, but also, you will have games like Batman Arkham Night (textures were awefull, game was retired from steam). Assessin Creed Unity (disastrous port, bad fps and glitches). F1 2015, multiplayer crashing. Quantum break (read PC metacritic). Dark Souls 3 crashes.
I thought things were going to get better with consoles being x86. But its obvious that devs are lazy. Many of them don´t optimice enough for PC. I hate that , but its the way it is. PC gaming is great, and is a really big market, but most of it is MOBA games now. So I think a 6 or 7 console cycle with an upgrade in the middle or let say a new machine every 3 or 4 years keeping back compatibility is a great new start for consoles. It will keep consoles closer to PC at a very good price point.







