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RolStoppable said:
Intrinsic said:

that... and I think you should read the article. :)

Except that what I posted is illogical.

What's more likely to happen with such three year updates is that the PS4 Neo launches, but publishers will hesitate to put much money towards it. At that point there is not much reason for consumers to upgrade, but there always people who'll buy the latest and greatest. Within two years and sales of the PS4 Neo picking up and outpacing monthly sales of the original PS4, publishers will be more willing to make use of the higher processing power, so standard PS4 versions will get worse over time as the active installed base is believed to shift in the PS4 Neo's favor. Sony themselves is also at a point where they will seriously encourage publishers to do that, because they want to phase out the original PS4 as the volume of sales for it has steadily decreased and consequently the cost benefits of massproduction won't be all that great anymore.

Then comes the end of year 3 for the Neo and year 6 for the original PS4; this is the point where Sony launches the third version of the PS4. At that point developers won't be thrilled to create a version for six year old hardware and Sony will give green light to scrap such a version if developers should choose to do so. After all, Sony is not selling the PS4 anymore after the last batch of shipments they have sent out. They want consumers to buy the more profitable versions of the PS4. This cycle repeats every 3 years, so every time a version of the PS4 has had its sixth birthday, it will be more or less be left out of the loop.

Let's compare:

Old console cycle - Buy a new console every 6 years.
New console cycle - Buy a new console every 3 years or skip an iteration and buy every 6 years.

Old - Get roughly 6 years of developers focusing on the console you bought.
New - Get roughly 3 years of focus and another 3 years of decline.

That's for consumers, but developers won't be happy that they basically have to work with a new hardware configuration for every game they make (assuming a three year development cycle which isn't farfetched in today's AAA industry).

So who is going to benefit from this? Sony, as long as they sell the hardware at a profit. Gamers who don't mind to buy new hardware every 3 years because they want the best console graphics.

I am all for it that Sony does hardware refreshes every 3 years.

I agree. I think this is what will happen. 

I think thats why they keep the awefull Jarguar core. I mean, its like a Galaxy S6 core... or an Atom core, but 8th of them and they increase them from 1.6 to 2.1 GHz. The cores will have 30% of more performance, and will keep the 2x graphic card feed, but still , 30% more of a very weak core is a weak core. Some things run single core and 2.1 GHz jaguar is not so good, Physics will not improve, they dont need to , because the game has to run on old PS4. 

Graphics will improve, at 2x the graphical performance it would be close to Geforce GTX 970, a card that can run at 4k medium quality settings or full hd ultra quality settings. 

What I really dont know if how the 2.1 Mhz Jaguar core will be able to sustain 60 fps. The graphic card can do it at 1080p, but I dont know how they are going to keep the minimum fps at 60 fps on games. 

So I guess that the new PS4 neo will behave as a PS4 with better aliasing, shadows and lighting. And handle higher resolutions. Nothing more and nothing less. 

After 3 years it will be replaced by a PS5 and then old PS4 is going to start to fade away. Mabye they keep PS4neo for 3 more years after is replaced by a PS5neo.