fatslob-:O said:
You don't need conservative rasterization to be DX12 compatible ... Some of them are not trivial to implement in the hardware ... |
I missread that, then.
Do you mean that some of them could be software based?
Please excuse my bad English.
Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070
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