JEMC said: Well, that's a shame. Isn't conservative rasterization part of DX12? I think I read it somewhere, but I'm not sure where or when. Anyway, I'm not sure how big of an impact they would have performance wise, but I was hoping that, with new architectures, AMD and Nvidia would use the opportunity to include at least some of those techs/features. |
You don't need conservative rasterization to be DX12 compatible ...
Some of them are not trivial to implement in the hardware ...