By using this site, you agree to our Privacy Policy and our Terms of Use. Close
^ He said. (I suck at editting nested stuff)

Sony really wants Neo support on all games from October onwards. While older titles can have Neo features patched in, the platform holder will not allow new titles to add Neo features at a later date.

Show me required in that sentence.

By higher fps not likely to be common, I mean don't expect 30fps - 60fps difference. Most NEO games will run more stable, still with the same fps cap.

Sure, but if a game suppors enhanced lighting/ whatever FX while in singleplayer on 4.0 (or in PC version etc),
and 4.5 can support that alongside higher performance multiplayer mode, than why wouldn't it do so? 

True, also for splitscreen I imagine, no drop in visuals neccesary.  However I was talking about the single player portion of the game.
Which raises another question, if the NEO multiplayer version is full of enhanced smoke and particle effects, which the ps4 base version would not see, wouldn't that be an advantage? Or the other way around, NEO players being able to see ps4 players coming around a corner by enhanced shadows, lighting or reflections.

But full featured split-screen at 1440p, co-op online without any downgrades, that's all very possible indeed.