mutantsushi said:
For one, all new PS4 games from October onward will be REQUIRED to have PS4.5 version which has 1080p+ resolution requirement. |
Where do you get required from?
Sony really wants Neo support on all games from October onwards. While older titles can have Neo features patched in, the platform holder will not allow new titles to add Neo features at a later date.
They don't allow you to add it later from October onwards, but devs can still ignore it. The fps requirement is so that ps4.5k versions don't run worse due to using too high a resolution, which must be minimum 1080p. So higher fps is not likely to be common, it's simply required to be equal or more stable than ps4.
It all points mostly to a resolution bump for the Neo version, with likely downsampling to 1080p or upscaling to 4K. I doubt any devs will go for specific graphics or audio features for the NEO version, bump up shadow detail and reflections at most. No point in supporting a whole different enhanced lighting system.
Sinply look at the differences in XBox One and ps4 games, for ps4 and NEO it makes even less sense to add extra features. Resolution will be the biggest difference, next to a more stable frame rate. The question is will ps4 games now slip to 900p sub 30fps and XBox One versions to 720p? Or will things stay the same with NEO rendering at 1440p with better AA. (I guess the latter)