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This is really hard to comment on without knowing exactly what NX is, but I'll give it a bash.
If we assume NX is a console and look at it like it's the next Wii U (which we've been told isn't really the case), then sure it becomes hard to believe that console could get that many games, but that's also assuming that Nintendo hasn't had games in development for NX for 2-3 years already (with many previously being Wii U exclusives that got ported over to NX for release there) and also assuming that a decent amount would all be decent sized projects, which likely isn't the case anyway.

Nintendo have already talked about unifying their development process, so maybe it's more a case of what would have been Wii U and 3DS developments are now all on NX.
Remasters and smaller projects like Wind Waker HD or Star Fox Guard or even Captain Toad's Treasure Tracker didn't take that long to make or require tonnes of resources from Nintendo, perhaps Nintendo has a dozen or so things like that in the works for NX and they plan to have those out by Fall 2017.
Maybe Nintendo has a lot indies they're publishing.

Emily may mean that NX is getting the same level of output Wii U got between launch and the end of 2015, not 2016. 3 and a bit years would still be 3-4 years. 31 releases is more reasonable than close to 40.

Maybe some things that can be released as standalone things are also kinda like DLC for a bigger game, but they can be counted as individual things. Like a Pokken seasons kinda thing or Smash, Mario Kart seasonal things.

Imagine if Wii U and 3DS were one platform, most things work on Wii U.
Usually Wii U would only have 10 games, but 3DS also gets 20 or 30 of it's own that can now be counted as Wii U games as well, that all of a sudden massively amps up the level of releases on Wii U too.

It could mean that NX has about 15 or so core games, with some along the lines of Captain Toad, Splatoon style titles that could be produced quickly, along with the major releases and Nintendo got their act together more with NX as a platform compared to Wii U, which only had like 5-6 core titles each year.

Maybe she is just majorly over-blowing things and while NX has considerably better output compared to Wii U, it's not really on that level of volume.
Personally I'm leaning on the idea that NX has a combination of handheld and console releases, maybe 4-6 major AA/AAA releases coming in it's first 12 months, along with a high volume or A and indie level exclusives, plus standalone releases that can be combined into a single big thing (maybe Pokemon finally got that big release on a console and it can be bought in separate packs to play specific areas of the game).

Hopefully we'll find out some information on this stuff soon.
I've only read the first page of this thread, so forgive me if Emily did elaborate a bit on what she means.