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JEMC said:
Luke888 said:

Well to be fair in late 2015 it was reported that all the EAD teams beside EAD 3 (the one working on Zelda) were merged in what is now called STD . This was made to improve software output...


I'm answering your two posts together because they are similar but also present the same problems.

Fine, Nintendo has merged its studios. Will this really help? What Kagerow says is true and possible, maybe Nintendo will now make more smaller (A or B+ grade) projects and less big (AA or AAA) titles, but even with that in mind, development for a more powerful and capable console demands more work. The flaws that are deemed aceptable on Wii U won't be seen that way on a more capable device, even for smaller titles, which means that Nintendo will have to invest more money, time and workers into each title.

The question then is: Has Nintendo enough workforce to make than happen? Has Nintendo hired new/enough employees to make than possible? We simply don't know.

Oh, and let's not forget that those studios worked not only on Wii U games, but also on 3DS games, and they will keep working on both devices which we don't know (we can only speculate) if they will share all or part of the library. Because if they don't, things are now worse, not better.

I was just pointing out infos about the two points that concerned you...