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JEMC said:

Instead of focusing on the supposedly big number of games that will launch on the first year, something that I'm sure won't happen and that excuses like "there were delays" or "some were cancelled due to not meeting Nintendo quality standards" will be used, I want to know more about two points mentioned:

- To accomplish this, the entire process of how Nintendo develops and produces software has gone through radical changes.

- There is a new strategy that was put in place to create and release first party software at a faster rate.

What does this mean? How will Nintendo do this?

Well to be fair in late 2015 it was reported that all the EAD teams beside EAD 3 (the one working on Zelda) were merged in what is now called STD . This was made to improve software output...