Burning Typhoon said:
Stopped reading here. That comment is completely false. The human eye doesn't work like a TV. But, that number is closer to 72. Not 24. What would be the point in having monitors that do 60 fps, if we can only see a fraction of the output? Fighting games, and other games required to run at 60FPS, because it's built into the game mechanics themselves, would be impossible to play. Some of the fastest moves in fighting games have a 2-3 frame start-up. There's nothing you can do about that stuff on sight to reaction. You can see it coming, but there is nothing you can do about it, if you didn't predict your opponent doing it. This is the case until you get to 14+ frame moves, with some people being able to react to moves with at few as 10 frames. Keep in mind, I'm talking about games running at 60FPS. Also, games on PS4 are riddled with jaggies, and they do have stuttering framerates. So, from personal experience, it's not all that good looking, or doing too well in performance. |
Bloodborne has stuttering sure but jaggies? only in specular do i see any jaggies.
I only see subpixel shimmering i don't ever see true jaggies in the best looking PS4 games.