Pemalite said:
Xbox 360 and Playstation 3 need roughly similar hardware to be Emulated on the PC. |
This is faulty logic. Firstly, the Xbox 360 and PS3 emulators are not fully developed nor near-fully accurate.
We have no idea what new hardware specifications (if any) it takes to do that. Secondly, the CPU bottleneck on PC doesn't exist as it does with consoles. If we used CPU's as weak as the Jaguar line to emulate 360 and PS3 games we might notice performance variations between the two emulators, in fact I would be very surprised if they didn't exist considering the uniqueness of the cell vs. the pretty standard PPC in the 360. When you have highly clocked i5's and i7's running these games the bottlenecks dissapear as they can brute force their way through emulation of the key features of the cell. I would also like to note that until the emulator developers decided to use DX12, the PS3 emulator was lagging behind the 360 emulator in performance. Now it is ahead of the curve. Sony doesn't have an API (out of lack of necessity) that is meant for translating between architectures in a general level like this.
Those are just few reasons why we can't use this logic. There probably are more reasons that I haven't thought of. Having said that, I wouldn't say that PS3 emulation on PS4 is impossible, just a lot more work for what might not be so great results. I don't see Sony taking the risk unless they are sure they'll be able to make a good emulator.







