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shikamaru317 said:

Doom MP beta is getting alot of hate on PC, has a 36% on Steam. Much more positive on consoles though, 4.5/5 on Xbox Store and a 5/5 on the PS Store. PC gamers seem to be annoyed by the changes that were made to the classic Doom formula in order to try and win over more console FPS fans ironically, lol.

I think the MP is pretty fun, but I can see it getting old fast, there's not much in the way of weapon, map, and game type variety, in the beta at least. Hopefully the full game will have alot more variety or else it will see a big playerbase dropoff a month or two after release, much like what happened to Titanfall. 

That sounds right. I think Doom multiplayer was developed with the console gamer in mind. I found it fast-paced, but I was weaned on games like Turok, GoldenEye, and Perfect Dark - not exactly the quickest FPS games out there. For gamers used to Doom, Quake, and Unreal, I can definitely see why they'd be frustrated by Doom's relative slowness. It also seems like the game, at least for some, is poorly optimized on PC, which doesn't help matters. 

In general, I think Certain Affinity tried to please both PC arena FPS fans and class-based console FPS fans and ended up producing a product that doesn't satisfy fully either demographic.

As for your comparison to Titanfall, I think that's absolutely correct. I anticipate multiplayer attendance dropping precipitously a few months after launch.