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Ruler said:

First of all does the Last of Us look outdated by todays standard, even a lot of none AAA games in this generation have a lot of graphics effects who look better than in the remasters. And i am pretty sure that if Sony could have made the Last of Us in VR they would have done so, or any remaster for that matter.

It was just an example on how last gen games, which are not indies, can easily run at 1080p60 this gen. Sure today's games have a lot more graphical effects and more detailed geometry and higher res textures. The last 2 you don't need for VR and actually need less than off last gen, opening up the door for those extra graphical effects.

The thing is you can't simply remaster games to VR that were not made for VR. What looks right on TV might look disproportianate in VR and some effects might not be compatible with 3D. It can be done yet why do another remaster of Tlou, fps games aren't the most comfortable to start VR with in the first place. You do not want simple patches to convert a game to VR, you want them build from the ground up with VR in mind.

Anyway DriveClub was coming to VR as well with some minor tweaks, not an indie. (Hopefully it still is, yet the studio is closed :/)
http://www.psu.com/preview/28870/Driveclub-VR-Preview--Behind-the-wheel-I-was-driving-not-playing