NesFe said:
Unrelated to vita, but here is the result of messing around with unity for a couple of days (all assets from google) :p 2D mobile platformer test by me https://www.youtube.com/watch?v=5PWjAuWmirw I now understand how animation, collisions, sound, Level managers, C# scripts moving objects , particle systems, checkpoints, enemy waves generation etc.. work. I think I might mess around a bit more and if I'm confident in my skills, I might try to put up a game. Probably going to have pay a 2d artist since I can't draw at all (but thats in the future).
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That's awesome. Keep at it :)
And if you put it on a platform, you should totally choose Vita. I hear Vita games sell 4x more than PS3 games these days and only slightly less than XB1 games:
http://gamasutra.com/blogs/DavidDAngelo/20160414/270282/Feat_Unlocked_One_Million_Copies_of_Shovel_Knight_Sold.php