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Chazore said:
teigaga said:
Will be getting this regardless of whether it lives up to hype. Originality like this needs to be supported at the $60 price point, not just budget Indie titles.

How much originality are we talking here?, temp control, upgrading tools, spaceships, trading, procedural generation, tagging aspects aren't really original let alone the first to ever be done for a game like NMS, we've already played titles with those features for a number of years, Spore especially comes to mind when we look at procedurally generated creatures. If you want this game to be supported no matter what price tag then I'd likely suggest the same for future titles from other devs that sport said features, not just this title alone. 

Originality isn't based on conjuring concepts from thin air with no familiar grounding, its about execution in a ways previously unseen.

Point me to another console game where I can explore full scale, procedurally generated planets with their own ecosystems and am able to fly between planets and solar systems in real time. Throw in space battles and the gorgeous, unique  artstyle and I don't see how this game isn't original. 

Diversity in the type of AAA games  we recieve is of serious need. We'll get 12 different online Sci-FI FPS's  in one year and not even one Sci Fi game with emphasis on wanderlust and exploration. Its tragic.

So to answer your question, an aweful lot in terms of the AAA game scene.