Sprash said:
Can you tell me how you go from his tweet Phil: "We want to do a better job with PC releases, no question. We are taking the feedback and working to get better." to Vivster: "Well if they cantinue so peoples may use get to used to this and he may will get this his wish for shitty ports." (yeah I know grammar) |
I think I explained that quite well in my post. But I'm gonna explain it to you again.
Phil's statement is a blatant lie. If they actually wanted to make better releases they'd already do that. So what he really means is that they want people to stop complaining about shitty ports (aka a better launch for them). So if they release just enough shitty ports people might get used to it and stop complaining.
elektranine said:
Well it's quite obvious that quantum break was never originally going to be on PC. But the xbone failed to sell xxx units by such and such time and the pre orders probably weren't as great as MS claimed. So they pulled the trigger and we get a rushed PC port. They needed the extra sales and they didn't want people waiting for the PC version so they had to launch at the same time no matter what. |
Sadly there is no excuse for badly optimized games. It's always anti consumer and it's always just to benefit the releasing company.
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