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CGI-Quality said:
spemanig said:

Proof of what?

And I don't understand. The topic is about a tech analysis of R&C for PS4 in which the decision to make the game run at 30fps instead of 60fps was discussed. I wasn't taking the conversation in any direction it wasn't already set up to be in by the video itself and the content discussed within it, unless you mean the comment about the PS4 not being a powerhouse, in which case the proof is explicitely in the fact that it can't run this game at an appropriate framerate at 1080p when there is tech available today, regardless of how much exponencially more expensive they would be, that could do it easily.

I don't think I was being particularly harsh on the platform, as I didn't call it weak or underpowered, just that it couldn't run the game an appropriate framerate while pushing hardware-intensive graphics at a 1080p resolution, which is a fact. It can't. Which isn't an issue because it's a console and is meant to be affordable and accessible, not some benchmark machine. It's not meant or designed to push high intensive graphics and, like I said, it can still output absolutely excellent looking and visually impressive games at a playable framerate, including the game I'm criticising, by just lowering the resolution from 1080p to 720p and toning down some of the visuals a bit.

So I don't mean to be a rebel, but how exactly was that post taking the conversation somewhere it shouldn't go? Was I going off topic? Was I being unfair with my criticism? Should I not be criticizing that decision at all? Was I being inappropriately harsh on the game, the developer, or the platform in any way what-so-ever? Was I leading it in a direction where those concerns might become a reality?

To put it simply - yes. For example, you suggested that the company was trying to make the PS4 sound like something it isn't by making the game 30fps and pushing more on screen (an assumption for which I don't get the origin). Never mind that this was a universal decision they made for the future of all their games at the back half of last gen. I'm not giving any opinions, just letting you know why your comment can (and may have) turned this into a slug fest (that being one of the reasons).

Also, it was reported, so I'm just getting you caught up.

The origin of that assumption precisely is the decision Insomniac (and too many developers) made to make their games run at 30fps. The reason that decision was made was specifically to cut gameplay corners as a way to achieve a visual fidelity they couldn't achieve on the platform they're working with without doing so because they make games on consoles, platforms not designed or priced to push high resolution intensive graphics at an acceptable framerate. That's a creative decision I take issue with, and a creative decision that was brought up, discussed, and even slightly criticized in the video that makes up the topic of this thread. I mentioned the PS4 specifically and only because this is a PS4 exclusive game, so there would be no reason for me to bring up other platforms. I've made similar comments about Sunset Overdrive, as well as any game on a console that isn't attempting to push boundries that directly effect gameplay in a positive way as an alibi for not running a game at 60fps. This is a sentiment I've echoed on countless occasions about many games for every single gaming platform.

I mention this in case you or anyone else feels that my statement had anything to do with the specific platform its on (it didn't), rather than the more general propensity for console developers exactly like Insomniac to make these kinds of decisions to make a game play objectively worse just to try and make their game compete visually with PC hardware that is deliberately designed and priced to outclass them, something I feel I shouldn't need to have to explain or defend because I wasn't being inflamatory anyway.

Needless to say, I feel the report was completely unwarrented. That being said, I do appreciate you catching me up. I didn't even think about that post after I posted it until you quoted me - that's how harmless I thought it was - which is why I wanted some clarification on the matter.