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pokoko said:
zorg1000 said:

The thing about Star Fox replayability is that you arent just replaying the same levels over and over, it has seperate paths which feature different levels and boss battles so there truly is about 10 hours of content in Star Fox.

But i do agree with the idea that games should have more flexible pricing based on content and budget. Its good to see games like Ratchet & Clank, Captain Toad, Tearaway Unfolded, Kirby Rainbow Curse at $40.

Regardling Star Fox, I'm perfectly fine with NoE's pricing.  That sounds just fine for 10 hours of content.  NoA's "we want to make people pay for Guard's development costs, too" strategy is the only thing I have a problem with.  Don't charge extra when you call it a "bonus" on the box.

However, what I said wasn't really directed at one game, it was just a general response to the debate about short replayable games and pricing.

i agree that you should be able to buy SF Zero & Guard seperately at retail, something like $49.99 & $19.99 with the double pack at $59.99.



When the herd loses its way, the shepard must kill the bull that leads them astray.