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Natsu said:
midrange said:
This is more like it. Games should be this long at least. That way games aren't relying on "replayability," which differs from person to person. Not every one is a completionist, and devs should take that into account when considering game size (looking at you starfox)

Yeah except starfox is fine the way it is. Every game has an audience. It's designed with replaybility in mind. 

But there's no denying that starfox could be doing a lot better (using ratchet and clank as an example). Designing for replayability is also subjective. Many other games are designed for replayability either have lots of extra features or have larger campaigns. Kid Icarus itself has a campaign of around 10 hours and is also designed for replayability. Why shouldn't starfox be the same?