Natsu said:
Yeah except starfox is fine the way it is. Every game has an audience. It's designed with replaybility in mind. |
But there's no denying that starfox could be doing a lot better (using ratchet and clank as an example). Designing for replayability is also subjective. Many other games are designed for replayability either have lots of extra features or have larger campaigns. Kid Icarus itself has a campaign of around 10 hours and is also designed for replayability. Why shouldn't starfox be the same?







