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bigtakilla said:
It's hillarious seeing all these "I rather have something short and fun then longer and bland", as if that are the two options. If a developer can't come up with something longer than 4 HOURS for an adventure game, then the cost of the game should not be $60.

But the same developer could padd 6 more hours of bland filler gameplay/quest/movies, making what would be 4 hours of a great game into a 10hours bland game. This in essence shouldnt add value to the game, cause I would prefer short and sweet, given fun/time ratio.